here is my finished animation for the 2.5D project, i was fairly pleased with this animation because of the randomness of it etc.
the main thing i didnt like was the fact i didnt have enough time to draw out more artwork to actually make my characters walk instead of just gliding along.
Monday, 9 May 2011
E4 project SWOT analysis.
Strengths - I think one of my main strengths in animation is animating in 2d, when i began this project i hadn't used the rota scoping technique before and when i started i found it to be quite easy yet a very effective technique for my animation.
Weaknesses - One of my main weaknesses in all my projects is that i occasionally lose track of time whilst focusing on certain aspects of development and this causes me to rush my work slightly near the end of the deadline, which means that the finished product is maybe not as good as it should have been.
Opportunities - As the E4 sting project was for a competition i have the opportunity to post my animation up onto the E4 website with the chance of getting my animation on television, i have also posted my animation onto youtube which will result in more people viewing my work and giving me feedback for my animations.
Threats - One of the threats i had with this project is that when i rendered my animation for hand in, i had set it to 16:9 but once it had rendered it was 14:9, however when i posted the video onto the E4 website i had compressed the animation and also changed it to the correct size.
Another threat i had for this project is that i could have went into slightly more detail with my blob character.
Weaknesses - One of my main weaknesses in all my projects is that i occasionally lose track of time whilst focusing on certain aspects of development and this causes me to rush my work slightly near the end of the deadline, which means that the finished product is maybe not as good as it should have been.
Opportunities - As the E4 sting project was for a competition i have the opportunity to post my animation up onto the E4 website with the chance of getting my animation on television, i have also posted my animation onto youtube which will result in more people viewing my work and giving me feedback for my animations.
Threats - One of the threats i had with this project is that when i rendered my animation for hand in, i had set it to 16:9 but once it had rendered it was 14:9, however when i posted the video onto the E4 website i had compressed the animation and also changed it to the correct size.
Another threat i had for this project is that i could have went into slightly more detail with my blob character.
Wednesday, 27 April 2011
Monday, 11 April 2011
Week plan
Monday: double check weight painting on character and sort it out if needed. add morph tags to character face.
Tuesday: finish adding morph tags to characters face.
Wednesday: begin animating character.
Thursday continue animating character.
Tuesday: finish adding morph tags to characters face.
Wednesday: begin animating character.
Thursday continue animating character.
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