Thursday, 25 April 2013
Falling blocks animation complete.
Yesterday i rendered my falling blocks animation, i left the computer to render over night and found out this morning that it has worked really well, i am very happy with the outcome of this animation i think i may even add some sound to this animation if i find the time, and here it is...
Wednesday, 24 April 2013
Day trip to see Paranorman at the cinema
A few months ago the class went to see Paranorman, and since then it has become one of my favourite films and i now have it on DVD.
Paranorman is a stop motion animation film about a boy called Norman who can see ghosts and nobody else can and doesn't believe him, he then accidentally angers a witch who summons zombies and he becomes a hero as he is the only person who can stop them.
I watched a special feature of this movie a few weeks ago and i was amazed at how the film was actually animated, each character had tons of different faces which just clicked onto the head for each facial expression. The whole production process of this film must have taken absolutely ages to complete but in my opinion it was deffinatly worth it as it is a brilliant film.
I think i would maybe like to try out doing a stop motion animation one day.
Paranorman is a stop motion animation film about a boy called Norman who can see ghosts and nobody else can and doesn't believe him, he then accidentally angers a witch who summons zombies and he becomes a hero as he is the only person who can stop them.
I watched a special feature of this movie a few weeks ago and i was amazed at how the film was actually animated, each character had tons of different faces which just clicked onto the head for each facial expression. The whole production process of this film must have taken absolutely ages to complete but in my opinion it was deffinatly worth it as it is a brilliant film.
I think i would maybe like to try out doing a stop motion animation one day.
Talk with children's book illustrator Paul Hess.
A few weeks ago now. Children's book illustrator Paul Hess came into the studio to have a chat with the class about what it is like to work in the industry and having an agent etc.
The talk was very informative and interesting to be actually told what it is like to be working as a professional from a professional.
He also brought with him a few of his books for us to have a look at, one was called 'Nail Soup' and one was his peter pan pop up book that he actually said had sold out and he made quite a lot of money from it, enough in fact to have a year out from working.
Another thing he brought was a portfolio of his work and showed us the process and techniques he uses in his work, he works mainly in watercolours but says that he fancies trying new things as he has been doing that for quite a while. He told us that he had been trying out digital painting more recently.
He also showed us that when the work is sent in to a client for a book or something, sometimes the quality of it doesn't stay the same and sometimes they could end up filling something in by taking it from another one of your previous paintings, for example a background etc. without mentioning it to you first.
Here are a few examples of Paul Hess's work...
The talk was very informative and interesting to be actually told what it is like to be working as a professional from a professional.
He also brought with him a few of his books for us to have a look at, one was called 'Nail Soup' and one was his peter pan pop up book that he actually said had sold out and he made quite a lot of money from it, enough in fact to have a year out from working.
Another thing he brought was a portfolio of his work and showed us the process and techniques he uses in his work, he works mainly in watercolours but says that he fancies trying new things as he has been doing that for quite a while. He told us that he had been trying out digital painting more recently.
He also showed us that when the work is sent in to a client for a book or something, sometimes the quality of it doesn't stay the same and sometimes they could end up filling something in by taking it from another one of your previous paintings, for example a background etc. without mentioning it to you first.
Here are a few examples of Paul Hess's work...
Festival Research
Pictoplasma
Pictoplasma is a massive animation and illustration festival that focuses mainly on character design and is hosted in both Berlin and New York, they hold talks from illustrators and animators from all around the globe. Every year on my animation course we get the chance to go to Berlin to see it and sometimes New york if you can afford it. Sadly though, i have not been able to afford Berlin or New York in the 3 years i have been here, which is very unfortunate as I would have loved to be able to go as i think the talks and events would be very helpful and i think i would learn a lot from the experience.
This year they held talks from some of the artists i have mentioned previously such as one of my favourite artists Jeff Soto and one of my more recent favourites BAKEA.
They also host a lot of workshops in which you get to design your own characters and models and also get to keep your creations once you are finished with it which i think is another really good thing about it as you could end up walking away with new skills or techniques learnt which can be useful for your own work in the future.
I really do hope to go to one of the Pictoplasma festivals one year.
Animex
Animex is a more local animation festival to me as it is hosted in Teeside, this is slightly similar to the Pictoplasma festival as it holds talks and workshops from a range of different animators, illustrators, designers and game designers.
It is really helpful to go to these festivals as you can get the opportunity to chat to successful animators etc. and if you are interested in working in the industry you could even hand them one and maybe they could get in touch with a few jobs for you or even hire you.
Tuesday, 23 April 2013
Problems with current animation!
I then began to google how to create keyframes for the blocks so that they would stay the same every time they fell, and came across one thread in a forum on the website C4Dcafe.
I followed the simple instructions that one user mentioned on how to do this, i then saved the project, closed it down, and opened it up again and yes, it stayed the same as i left it!
The above video is the 'Test' render of when it did not work, i will begin rendering the working animation tomorrow and hopefully upload the animation onto here tomorrow too.
Will Sweeney
Another Artist that i quite like is an artist called Will Sweeney, he is a london based illustrator and a graphic artist who specializes in comics, animations, clothing designs and music artwork.
Although i don't really take part in much illustration i still really like will's style, and the characters he has designed.
I feel that i have always been quite inspired by comic books and comic art as i am a big fan of comics and graphic novels and once even considered trying to get into the comics industry as a career.
I would really like to start drawing again and gain more illustrative skills sometime.
I really like the way his work looks like the more traditional style comic art, which is like when the images are drawn with pencil first and then traced over with pen to give the artwork the finishing touch.
i also like some of the colour palettes he uses too with a lot of things in the images being in just the one colour with shading, then the background would be coloured in a different color etc. which is a very simple way to colour up and would help with time constraints, and it still manages to look good at the same time.
Although i don't really take part in much illustration i still really like will's style, and the characters he has designed.
I feel that i have always been quite inspired by comic books and comic art as i am a big fan of comics and graphic novels and once even considered trying to get into the comics industry as a career.
I would really like to start drawing again and gain more illustrative skills sometime.
I really like the way his work looks like the more traditional style comic art, which is like when the images are drawn with pencil first and then traced over with pen to give the artwork the finishing touch.
i also like some of the colour palettes he uses too with a lot of things in the images being in just the one colour with shading, then the background would be coloured in a different color etc. which is a very simple way to colour up and would help with time constraints, and it still manages to look good at the same time.
Monday, 22 April 2013
Update on current animation
Today i have managed to finish off my 2nd animation for this project, the animation shows lots of little E4 blocks that fall into place and form a big E4 logo at the end, i have encountered a few problems with this however as i had saved the file to go away for lunch it was fine, then when i got back, the blocks in the animation fell differently which caused the E4 logo reveal at the end to be distorted thus resulting in me having to go back and basically start it again which was really quite frustrating.
I am currently rendering it on this computer as i don't want to run the risk of saving it again only to come back to a distorted reveal logo.
Here are a few screenshots of the animation, after having a preview of it to see how it looked, i then decided to turn the luminance on on the shapes to give it more of a shell shaded look.
I am currently rendering it on this computer as i don't want to run the risk of saving it again only to come back to a distorted reveal logo.
Here are a few screenshots of the animation, after having a preview of it to see how it looked, i then decided to turn the luminance on on the shapes to give it more of a shell shaded look.
Sunday, 21 April 2013
Weekly Reflection
This week has been a rather productive week in terms of adding new things for my blog, getting organised and making a start on my 2nd 5 second animation.
as you can see, most of the week i have been sorting my blog out by adding a few influences and sorting out my time plan for the final weeks of the course.
On Friday i made a start on my 2nd 5 second animation, however i had forgotten to take screenshots of my progress but i will post a few screenshots tomorrow.
The tutorial i have been following to help me with the animation is called 'Stick Textures To Dynamic Objects For A Fun Reveal' on the Greyscale Gorilla website.
I thought as well as creating this animation for the greyscale gorilla competition i could also make it into a small sting for the E4 channel, in my animation i have loads of little purple E4 shapes which then drop down to the floor and reveal a big E4 logo once they have all dropped.
I am fairly pleased with how it is looking so far, i just need to tweek certain things to give it a better look and also need to try and make the little E4 blocks land closer together when they drop to the floor.
I have also been having problems with trying to render my first 5 second animation as i have tried it 3 times now, but im sure i will get that sorted in the week coming.
as you can see, most of the week i have been sorting my blog out by adding a few influences and sorting out my time plan for the final weeks of the course.
On Friday i made a start on my 2nd 5 second animation, however i had forgotten to take screenshots of my progress but i will post a few screenshots tomorrow.
The tutorial i have been following to help me with the animation is called 'Stick Textures To Dynamic Objects For A Fun Reveal' on the Greyscale Gorilla website.
I thought as well as creating this animation for the greyscale gorilla competition i could also make it into a small sting for the E4 channel, in my animation i have loads of little purple E4 shapes which then drop down to the floor and reveal a big E4 logo once they have all dropped.
I am fairly pleased with how it is looking so far, i just need to tweek certain things to give it a better look and also need to try and make the little E4 blocks land closer together when they drop to the floor.
I have also been having problems with trying to render my first 5 second animation as i have tried it 3 times now, but im sure i will get that sorted in the week coming.
Thursday, 18 April 2013
Update on current project
I started creating this short 5 second animation before the easter holidays, i first posted a screenshot before i broke up for the holidays with just the polygon object by its self, since then i have been trying to think of ways i can add to the animation to make it look like my own work instead of it just being a copy of the tutorial on greyscale gorilla, so to make it different i began to add cloner to the object, i then had a bit of a mess around with the count of the clones and also decided to animate the start and end angles of them so that they move around the original polygon shape.
The original tutorial that influenced this animation is called Polygon Reduction Deformer Effect which i found on the Greyscale Gorilla website.
The 5 second competition i am entering with this animation is called 'Primitives'.
The original tutorial that influenced this animation is called Polygon Reduction Deformer Effect which i found on the Greyscale Gorilla website.
The 5 second competition i am entering with this animation is called 'Primitives'.
Wednesday, 17 April 2013
BAKEA
Juan Carlos Paz aka BAKEA is an illustrator and sculptor who mixes digital design, illustration and photography within most of his work, he also does a lot of monster characters within his pieces and the monster characters are usually composited onto photographs of mountains etc in a very humorous and silly manner.
Yet again as i've already said about the artists i mentioned previous, i really love how this artists work is so surreal and silly.
I really like the bright colours and designs of the monsters, i would maybe like to create something similar with my own designs and by creating some sort of character in Cinema 4D and compositing something onto live footage or photography.
Yet again as i've already said about the artists i mentioned previous, i really love how this artists work is so surreal and silly.
I really like the bright colours and designs of the monsters, i would maybe like to create something similar with my own designs and by creating some sort of character in Cinema 4D and compositing something onto live footage or photography.
Ted Parker
Ted parker is an artist i have just recently stumbled upon and i really love his work as it is so silly that it puts a smile on your face, most of his pieces include a silly, simple smiley face even then the characters are in strange situations.
I think that i could be influenced by this artist as i like to make work that puts a smile on peoples faces and gets people in a good mood, and i also like to be a bit silly with my work but in a way that works.
Here are a few examples of his work.
I think that i could be influenced by this artist as i like to make work that puts a smile on peoples faces and gets people in a good mood, and i also like to be a bit silly with my work but in a way that works.
Here are a few examples of his work.
Jeff Soto
One of my favourite artists is called Jeff Soto who is an illustrator and a muralist , his work mostly consists of very surreal things and the creatures within them are usual very odd, being really furry, hairy and/or mechanical.
He has a very distinct colour palette, subject matter and technique, i really love how bold his work is and how it just stands out from the norm.
His work influences my own as i have always been a fan of surreal things, and i always try to make my work bold and stand out, i don't really like things being boring, normal or plain.
Here are a few examples of his work.
15 Day Time Plan
Tuesday 16th -
- Update my Blog with influences and describe why i like them and how they influence me and my work.
- Discuss my targets to be completed with my tutor.
- Type up a detailed time plan and upload to my blog.
Wednesday 17th -
- Render first 5 second animation for work based project.
- Browse the Greyscale Gorilla tutorials and give one a try to help towards my second 5 second animation, once complete, find a competition theme to match my animation with.
Thursday 18th -
- Render my second 5 second animation.
- Research animation festivals and upload my findings to my blog.
- Type up my SMART targets and upload to my blog.
- Type up my making of guides for first two 5 second animations.
- Type up my Brief for my series of four 5 second animations.
Friday 19th -
- Make a start on following another tutorial from Greyscale Gorilla to help towards my third 5 second animation.
- Make a start on printing things off for my progress file, including Skillset research, UCAS Application, competitions/festival research, Local and national company research.
- Aim to complete my Creative CV, once complete, print off for progress file.
Monday 22nd -
- If third 5 second animation is not yet complete, i will complete that.
- Find 5 second competition to match my animation.
- Update blog with recent work.
- Render third 5 second animation.
Tuesday 23rd -
- Type up making of guide for third 5 second animation
- Begin browsing Greyscale Gorilla for ideas on my fourth 5 second animation
- Begin fourth 5 second animation
Wednesday 24th -
- if fourth 5 second animation is not complete, get it finished.
- Render fourth 5 second animation
- Update blog with recent work progress
- Create making of guide for fourth 5 second animation
Thursday 25th -
- Type up evaluation of work on the 5 second animation project
- Type up 500 word written analysis which explains the knowledge and skills i have gained from this project etc.
- Finish printing things off for progress file.
Friday 26th -
- Begin gathering work together for my portfolio
- Show tutor my chosen portfolio pieces for feedback
- Begin writing commentary for each piece of work in which i will talk about the skills, technique and concept
Monday 29th -
- Complete writing commentary for portfolio work
- Type up evaluation for portfolio work
- Begin putting show reel of my work together
Tuesday 30th -
- Finish/render showreel
- Check through all pieces of work for hand in
Wednesday 1st May -
- Attend 3rd year interview
- If there is time to create another 5 second animation then i will begin one more
- Render extra 5 second animation
Thursday 2nd May -
- Create making of guide for extra 5 second animation
Friday 3rd May -
- HAND IN DEADLINE!
- Update my Blog with influences and describe why i like them and how they influence me and my work.
- Discuss my targets to be completed with my tutor.
- Type up a detailed time plan and upload to my blog.
Wednesday 17th -
- Render first 5 second animation for work based project.
- Browse the Greyscale Gorilla tutorials and give one a try to help towards my second 5 second animation, once complete, find a competition theme to match my animation with.
Thursday 18th -
- Render my second 5 second animation.
- Research animation festivals and upload my findings to my blog.
- Type up my SMART targets and upload to my blog.
- Type up my making of guides for first two 5 second animations.
- Type up my Brief for my series of four 5 second animations.
Friday 19th -
- Make a start on following another tutorial from Greyscale Gorilla to help towards my third 5 second animation.
- Make a start on printing things off for my progress file, including Skillset research, UCAS Application, competitions/festival research, Local and national company research.
- Aim to complete my Creative CV, once complete, print off for progress file.
Monday 22nd -
- If third 5 second animation is not yet complete, i will complete that.
- Find 5 second competition to match my animation.
- Update blog with recent work.
- Render third 5 second animation.
Tuesday 23rd -
- Type up making of guide for third 5 second animation
- Begin browsing Greyscale Gorilla for ideas on my fourth 5 second animation
- Begin fourth 5 second animation
Wednesday 24th -
- if fourth 5 second animation is not complete, get it finished.
- Render fourth 5 second animation
- Update blog with recent work progress
- Create making of guide for fourth 5 second animation
Thursday 25th -
- Type up evaluation of work on the 5 second animation project
- Type up 500 word written analysis which explains the knowledge and skills i have gained from this project etc.
- Finish printing things off for progress file.
Friday 26th -
- Begin gathering work together for my portfolio
- Show tutor my chosen portfolio pieces for feedback
- Begin writing commentary for each piece of work in which i will talk about the skills, technique and concept
Monday 29th -
- Complete writing commentary for portfolio work
- Type up evaluation for portfolio work
- Begin putting show reel of my work together
Tuesday 30th -
- Finish/render showreel
- Check through all pieces of work for hand in
Wednesday 1st May -
- Attend 3rd year interview
- If there is time to create another 5 second animation then i will begin one more
- Render extra 5 second animation
Thursday 2nd May -
- Create making of guide for extra 5 second animation
Friday 3rd May -
- HAND IN DEADLINE!
Monday, 1 April 2013
Current Project and Plan
For my current project i am going to create a series of short 5 second animations for the competitions on the website Grey Scale Gorilla, to do this i am looking at tutorials on the website and then i am linking what i have learnt and completed using the tutorials to one of the themes to choose from for the 5 second animations, my goal for this project is to create a minimum of 4 short animations, which is one each week until the dead line, i will obviously create more than 4 if there is time as i think this is a great way to improve my portfolio too.
Here is a screen shot of the animation i completed last week, i was quite proud of it as i hadn't created anything like it before and i love the way it looks.
Here is a screen shot of the animation i completed last week, i was quite proud of it as i hadn't created anything like it before and i love the way it looks.
Stimpy screenshots
I had some good news last week, as i logged into a computer in the studio i found that i still had some screen shots saved onto the desk top of my Stimpy project, which shows the background and Stimpy composited onto the background, here are the images.
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